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Android - Know which VR SDK is being targeted?

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Hi,

I'm trying to support both Daydream/GearVR, and so I want a build pre-process step that reads from the PlayerSettings/OtherSettings which VR SDK is being targeted, and then destroys/enables certain game objects with the platform-specific scripts.

The PlayerSettings class has a static .virtualRealitySupported property, but I don't see anything that lists the actual targeted SDKs.

Anyone...

Android - Know which VR SDK is being targeted?

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