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Unity UI for AR Glasses and object tracking? (Stereoscopic)

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Trying to make an app that has 2 things going on simultaneously:

-Tracking an image and having a 3D object (using Vuforia) follow it in the view
-Has a UI using the Unity UI system

Using a pair of ODG R-7's. These appear to be mutually exclusive. The UI system doesn't seem to work with the ARCamera (which has one camera for each eye) and I either can't see the UI at all, or the UI is overlaid over both cameras, so one eye gets half and the other eye gets the other half (which as you can...

Unity UI for AR Glasses and object tracking? (Stereoscopic)

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