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GVR 1.30 built with Unity 5.6.0f3 not working on iOS device

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I recently moved over to the latest version of Unity 5.6.0f3 Personal & I am using GVR SDK for Unity v1.30.

I am building the app with Xcode 8.3.1

VR mode works when running in the editor in Unity on my Mac but when I deploy it to my iPhone 6 the app does not switch into VR mode or show the UI prompting me to use a cardboard with my phone. This did work before!

Here is the console debug (edited):

PlayerConnection initialized from...

GVR 1.30 built with Unity 5.6.0f3 not working on iOS device

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