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OSVR and objects cutting out

Hi there
I'm really wrestling with Unity........... it's slow going............arrrgh!

I wanted to create a scene with a pyramid and some floating balls spinning above it and do a kind of Halo ring that stretches from the horizon right up into the sky and back down again (like a planet sized rainbow)

The trouble is I can't see all the objects......either the pyramid gets cut off when looking at it it.........so then I try scale and scale the objects down but that just makes things...

OSVR and objects cutting out

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