Hi all,
During my research to use Oculus and Unity Pro 5.0 for school i used windows7 and runtime 0.5.
To view the result i dragged the game window to the extended Oculus and with some positioning i had a decent result. This was half a year ago.
Meanwhile i updated my windows7 with unity Pro 5.2 and runtime 0.7 and am getting no signal whats so ever. I tried all the settings ...even removed the OVR plugin and set player settings in "virtual reality supported" ...no signal.
Now in the end...
Running which oculus runtime on Unity 5.2 Personal for my students on win10
During my research to use Oculus and Unity Pro 5.0 for school i used windows7 and runtime 0.5.
To view the result i dragged the game window to the extended Oculus and with some positioning i had a decent result. This was half a year ago.
Meanwhile i updated my windows7 with unity Pro 5.2 and runtime 0.7 and am getting no signal whats so ever. I tried all the settings ...even removed the OVR plugin and set player settings in "virtual reality supported" ...no signal.
Now in the end...
Running which oculus runtime on Unity 5.2 Personal for my students on win10