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OpenVR initialized but not connected to VR device

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This is my settings;
  • SteamVR 1.2.1
  • SDKs loaded; None, OpenVR
When I start the game without VR, when I want to load the VR, I ran

Code (CSharp):
  1. VRSettings.LoadDeviceByName("OpenVR");
And it outputs "OpenVR initialized!" but my htc Vive is still not inside in the unity game.

[​IMG]

How can I get the VR be connected to [CameraRig]?

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