Hello everyone,
I'm working on Multiuser Virtual Reality in Unity with using Unity Network Manager and gvr module.
My problem is:
When i run the game in android with only 1 player (host), everthing is fine. I can control the VR. However, when second player joins the room, i cannot control VR and The camera is rotating around the player randomly. However, when i exported for the PC and connect multiple users on PC there is not any problem at all.
Also i have a prefab which includes model...
Networked Virtual Reality's rotating camera problem
I'm working on Multiuser Virtual Reality in Unity with using Unity Network Manager and gvr module.
My problem is:
When i run the game in android with only 1 player (host), everthing is fine. I can control the VR. However, when second player joins the room, i cannot control VR and The camera is rotating around the player randomly. However, when i exported for the PC and connect multiple users on PC there is not any problem at all.
Also i have a prefab which includes model...
Networked Virtual Reality's rotating camera problem