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Subclassing a button to react on OnPointerEnter triggers it when you look AWAY!

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Damn, I wish you could edit topics on this forum: SUBCLASSING DOESN'T MATTER.

There is some sort of UI triggering collider/raycaster attached to the VR headset, and it doesn't matter if you disable/move away hand1 and hand2, it's still there and triggers UI by head movement alone.

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