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Trouble Raycasting elements in UI in Oculus

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Hello. I have a VR project and I have the next problem. I need to be able to select those items in the canvas by looking at them in Oculus, the problem, is that I can't get them with a raycast. I did a camera for the UI, attached to the center eye anchor, and in the culling mask "nothing" flag and I tried a pair of solutions, but graphic raycaster not an option for me, and I want to get what item I am looking at in the UI. Also, I tried to put a collider in the objects, following unity's...

Trouble Raycasting elements in UI in Oculus

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