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UI Canvas/Button and Augmented Reality with Vuforia

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Hi, I am new to Unity and Vuforia.

I was able to set up an ARCamera and ImageTarget with a child GameObject cube. When I scan my marker with my iPad, I can see the cube hovering over my marker. Great.

Now, I am trying to get the cube to become a clickable button so I tried using a UI Button. However, creating any UI object means that it comes with a UI Canvas as well. So, I want to be able to scan the marker and have the button show up but that is not working. The button is simply...

UI Canvas/Button and Augmented Reality with Vuforia

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