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Which platform? Too many choices?

Hi all,

I'm curious to know which platforms VR/AR/MR devs are targeting. Seems to me there are almost too many choices - Occulus, Vive, Gear, Hololens, Daydream, Cardboard etc. I suspect most smaller developerss won't be trying to acommodate all of these (some require different development environements than others), but will want to hit the ones that are likely to have the biggest uptake going forward. Anybody willing to share their thoughts on this?

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