Hi.
I am new at VR application with Unity, so I'd like to ask a few questions.
My main question is: should I use the Oculus Utilities for Unity?
The VR Samples project doesn't seem to use it.
If I don't use the Oculus Utilities, what is the best way to control the rotation of the camera?
I am doing something like:...
Best practices
I am new at VR application with Unity, so I'd like to ask a few questions.
My main question is: should I use the Oculus Utilities for Unity?
The VR Samples project doesn't seem to use it.
If I don't use the Oculus Utilities, what is the best way to control the rotation of the camera?
I am doing something like:...
Best practices