On the Samsung Gear VR (Oculus Unity)
Hey everyone,
Looking to find a way to disable head tracking for a period of time. I know, it may disorient the user. Its something that needs to happen for my application, and I know there are a ton of others that have been looking for this functionality..
Anyone have an idea on how this can be done?
- Making objects/terrain in the scene a child of the camera causes stuttering
- OVRManager.positionTracking = false does not stop rotation
Any working...
Completely Disable Rotation Tracking
Hey everyone,
Looking to find a way to disable head tracking for a period of time. I know, it may disorient the user. Its something that needs to happen for my application, and I know there are a ton of others that have been looking for this functionality..
Anyone have an idea on how this can be done?
- Making objects/terrain in the scene a child of the camera causes stuttering
- OVRManager.positionTracking = false does not stop rotation
Any working...
Completely Disable Rotation Tracking