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[ Mac ] [ Unity 5.3.7f1 ] [ iOS Platform ] [ iPhone 7 ] Display noise when switch different scenes.

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View attachment 218697
[ Using LoadLevelAsync() & LoadLevel() )

iPhone 6 & iPhone 6 Plus has no above issue.
Only on **iPhone 7 ( iOS version : 9.0 )**

We are using Unity Cardboard SDK v1.20.

Does someone know what happened?
Or any suggestion to solve this problem?

Please help us!
Thanks!

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