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Multiplayer Google Cardboard with UNet?

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Hi everyone. I was hoping to make a Google Cardboard (and eventually Daydream) app multiplayer. I expected it to be fairly straightforward. Make and spawn a player prefab with everything attached. I'm only turning on the Cardboard stuff if it's the local player. This prevents the situation where there's several cameras rendering at once.

When I only have one player in the scene, the camera renders appropriately. However when I add in other players, I get the error message - "There can only...

Multiplayer Google Cardboard with UNet?

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