Quantcast
Channel: AR/VR (XR) Discussion
Viewing all articles
Browse latest Browse all 12131

Depth view in reflection for Oculus

$
0
0
Hi guys,
I'd like to build a demo with several mirrors for the Oculus. And I can't manage to have anything but a flat mirror (aka no depth view at all in the reflection)
I assume that a depth view could only be done with a dual realtime rendering
Is this a thing that may be done ?

I'm using a reflection probe with realtime rendering and an every frame refresh mode. Near that i use some planes which have a standard shader with Metallic and Smoothness both set to 1

Any clue is really welcome

Viewing all articles
Browse latest Browse all 12131

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>