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Offset vr camera to match skateboard orientation

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Let's say I have a skateboard with a simple imu attached linked wity my gear vr game, when the skateboard goes left and the user does as well, the user is suddenly facing the side instead of the front because he turned. I fixed that by subtracting the present skateboard orientation by the present cam orientation to fix that offset, however as you guys know IMU's drift, so sometimes it's not exactly the same as the real skateboard, any body have any ideas on how I can account for or fix...

Offset vr camera to match skateboard orientation

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