Hi all, I am pretty new to Unity and am trying to make a VR project using SteamVR and the Lab Renderer. I have some objects that use the standard unity shader so in theory they should convert fine. However for some reason they turn white when the lab renderer shader is applied. I don't know what I am doing wrong? Any ideas? I have attached a screenshot of how it should render with the shader and how it does render. As far as I am aware the lab renderer is set up correctly, I followed the...
Lab Renderer turning materials white?
Lab Renderer turning materials white?