Hi,
I'm having a problem with my VR portal when playing in build but only some of the time!
I have a camera that renders a texture and applies this to a quad to produce the portal (when moving). This generally works but every so often it doesn't produce the correct projection and I get a weird squashed effect.
This is the exact same code running in build:
Projection incorrect:
Projection correct:
I kinda modified...
VR Portal in build has incorrect projection (sometimes)
I'm having a problem with my VR portal when playing in build but only some of the time!
I have a camera that renders a texture and applies this to a quad to produce the portal (when moving). This generally works but every so often it doesn't produce the correct projection and I get a weird squashed effect.
This is the exact same code running in build:
Projection incorrect:
Projection correct:
I kinda modified...
VR Portal in build has incorrect projection (sometimes)