I'm working on a Gear VR project and want to implement walking. What I need is, when the person wearing the device walks , it should have same effect in the virtual world.
For this i used Input.acceleration and input.gyro.useracceleration.
In the UpdateMovement method of OVRPlayerController.cs,
However, with...
How to implement walking in Gear VR?
For this i used Input.acceleration and input.gyro.useracceleration.
In the UpdateMovement method of OVRPlayerController.cs,
Code (csharp):
- else
How to implement walking in Gear VR?