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Problem with transparant materials since last gear vr update

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Hi there,

I'm building vr using unity for the gear vr. It is amazing how must the portable vr solution can handle. It even used to render transparant materials (no effects) smooth. However since the last update on the S6 it doesn't. From a distance it's oke, but if you move closer the transparant material it start's to 'hick-up'. The android version is up to date, and using gear vr version 2.25.5.

Anyone else experience this, let call it a, bug.

Greet,

Anne Lanting

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