tried every setting and option (deferred, forward, legacy, force OpenGL3, etc) but nothing is working. this is a screenshot from the demo scene in the google cardboard package:
[/IMG]
unity 5, android 5.1, nexus 5 device
![[IMG]](http://%5BIMG%5Dhttp://i61.tinypic.com/168ya9v.jpg)
![[IMG]](http://i61.tinypic.com/168ya9v.jpg)
unity 5, android 5.1, nexus 5 device