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Daydream - GVRController doesn't work with scrollRect UI by default

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I am working on a Daydream App which has several
paged-snapped and simple scrollable scroll rects in world space canvas.

GVRController works pretty well with button clicks but when it comes to scrollRect, I expect it to work as following:

1. point at scrollRect UI object
2. click and hold.
3. drag down (or any other direction based on scollRect's scroll direction)
4. release click
5. This should scroll the content just like any mouse-based / touch-based input model.

BUT

It simply...

Daydream - GVRController doesn't work with scrollRect UI by default

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