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Jagged Textures on GearVR

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Hi guys, I'm facing a quality problem.
I'm creating an app in which I don't really care setting the texture quality to Eighth Res for the sake of framerate, except for a few street adverts which MUST be readable from a distance and I'm willing to give them all the possible quality. Seems like the AA affects only the geometries but not the texture's contents and so, inside the GearVR and not in the editor, they become very jagged and messy quickly while getting away from them. .

I've tried...

Jagged Textures on GearVR

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