Hi,
I'm currently using "OnWillRenderObject" to setup and draw a reflection texture. It works great without VR, but once I use it in VR, I notice it's off and I get a double image on the reflective surface.
It appears "OnWillRenderObject" doesn't get called twice per eye to render each target, so... how have others solved this issue?
Thanks
I'm currently using "OnWillRenderObject" to setup and draw a reflection texture. It works great without VR, but once I use it in VR, I notice it's off and I get a double image on the reflective surface.
It appears "OnWillRenderObject" doesn't get called twice per eye to render each target, so... how have others solved this issue?
Thanks