Previous thread for this: https://forum.unity3d.com/threads/z...child-collider-gives-strange-behavior.438778/
Hello, I am using the SteamVR asset to make my game.
Everything is going well at this juncture, except for one tiny little annoyance I've been putting up with this entire time.
My game relies on the player being in zero-G. For this, I simply have a rigidbody on the SteamVR rig and turned gravity off for it.
Great! However, to collide the player...
Zero gravity issue with VR rig
Hello, I am using the SteamVR asset to make my game.
Everything is going well at this juncture, except for one tiny little annoyance I've been putting up with this entire time.
My game relies on the player being in zero-G. For this, I simply have a rigidbody on the SteamVR rig and turned gravity off for it.
Great! However, to collide the player...
Zero gravity issue with VR rig