Hi
Anyone have a 'trick' to get reflective dynamic objects in VR?
Think 'mirror balls'
Can't use Realtime Reflection probes because of the performance hit. Have my Ref probe set to 'on awake'
What's confusing is that on Play in the Game view everything works. But the reflections in the executable are missing.
Anyone have a 'trick' to get reflective dynamic objects in VR?
Think 'mirror balls'
Can't use Realtime Reflection probes because of the performance hit. Have my Ref probe set to 'on awake'
What's confusing is that on Play in the Game view everything works. But the reflections in the executable are missing.