Hi,
I have the starts of a Crown Green bowling game and using VIVE with SteamVR and VRTK.
The problem I am coming across is trying to get a smooth departure from the controller to a nice rolling bowl that comes to a nice stop.
I have tried a few different ways, Pure physics simulation, with adding the velocity of the controller to the Rigidbody.
I have tried hundreds of different Physics materials and different masses and Drags.
I have also tried playing with adding my own torque to see...
Crown Green Bowling Ball problem when bowling with HTC Vive Controller
I have the starts of a Crown Green bowling game and using VIVE with SteamVR and VRTK.
The problem I am coming across is trying to get a smooth departure from the controller to a nice rolling bowl that comes to a nice stop.
I have tried a few different ways, Pure physics simulation, with adding the velocity of the controller to the Rigidbody.
I have tried hundreds of different Physics materials and different masses and Drags.
I have also tried playing with adding my own torque to see...
Crown Green Bowling Ball problem when bowling with HTC Vive Controller