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Crown Green Bowling Ball problem when bowling with HTC Vive Controller

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Hi,

I have the starts of a Crown Green bowling game and using VIVE with SteamVR and VRTK.

The problem I am coming across is trying to get a smooth departure from the controller to a nice rolling bowl that comes to a nice stop.

I have tried a few different ways, Pure physics simulation, with adding the velocity of the controller to the Rigidbody.

I have tried hundreds of different Physics materials and different masses and Drags.

I have also tried playing with adding my own torque to see...

Crown Green Bowling Ball problem when bowling with HTC Vive Controller

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