Hi there.
We are beginnig to deal with Oculus VR and the controlers making a small pick-and-drop items game using the Grabbable.cs script.
At this point to make things work properly we need a way to know which item is grabbed from such item scripts. Our first try was to have every item checking for position changes but it doesn't seem a good way (besides it doesn't work properly when I try to move one item which have others attached) so I need some better way.
We thought that there migh...
[OVR] How to know which game object is grabbed with the controller
We are beginnig to deal with Oculus VR and the controlers making a small pick-and-drop items game using the Grabbable.cs script.
At this point to make things work properly we need a way to know which item is grabbed from such item scripts. Our first try was to have every item checking for position changes but it doesn't seem a good way (besides it doesn't work properly when I try to move one item which have others attached) so I need some better way.
We thought that there migh...
[OVR] How to know which game object is grabbed with the controller