Hey everyone!
I'm working on a game that uses the OpenVR interface for the HTC Vive. I want to achieve two things:
This allows me...
No MSAA in main display view - any solutions?
I'm working on a game that uses the OpenVR interface for the HTC Vive. I want to achieve two things:
- Allow spectators to view the ingame action on a TV screen
- Capture the first person view output in full hd for videos
This allows me...
No MSAA in main display view - any solutions?