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Spash screen blocks game when Oculus-Rift plugged in

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I am working on an Oculus game with Unity5.4.0f3. I have just bought the new Rift and an Oculus compatible PC.

When running my game with the Rift plugged in, the spash screen "made with Unity personal edition" shows up and the game is blocked.
When I unplug Oculus, there is no splash screen and my game works fine.

Unity's conditions don't mention any restrictions regarding Oculus;
Besides, Unity's new conditions allow small designers (below the 100k revenue) to publish with the...

Spash screen blocks game when Oculus-Rift plugged in

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