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Worn edges in Unity 5.4. What could be a cause?

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This is a screenshot from my GearVR project.
View attachment 198356


Since updating Vuforia from 5.9 to 6.0 and Unity from 5.3.5 to 5.4 - I started to get this grainy dirt over the edges.
This happens in forward rendering path.
What could be a cause of this?

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