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Unity 5.3.5f1 Double vision occurs when i build my project using OculusVR

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Hi i am working on a VR project its working fine in editor but when i build it for PC and start moving my head inside oculus double vision occurs while i rotate my head. . . i am using OVRCameraRig and OVRManager . . its working fine on early versions of unity. . . please help if anyone knows about it

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