I'm using the main window (the non-VR window) for quite a few things like rendering a nice 3rd person view, showing the player's VR-view (aka "device view") in a very small area and ... most importantly: A whole lot of GUI-stuff I need for testing that I never want to see in VR but that I want to see in the companion window.
Usually, I'm using the SteamVR Plugin which supports all of this just perfectly fine.
But I wanted to do some tests with the native Unity VR integration ... maybe not...
OnGUI (to main, non-VR window) disabled when using VR integration?
Usually, I'm using the SteamVR Plugin which supports all of this just perfectly fine.
But I wanted to do some tests with the native Unity VR integration ... maybe not...
OnGUI (to main, non-VR window) disabled when using VR integration?