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Unity 5.4 Virtual Reality SDKs - Stereo Displays ?

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Is there any specific documentation about Virtual Reality SDKs settings and best practices ?

I'd like to knows what are the two stereo displays SDKs :
- Stereo Display (non head-mounted)
- Split Stereo Display (non head-mounted)

I assume they are reffering to 3d monitor technologies (but located in 'Virtual reality SDKs') ?

Is there a way to detect hardware (monitor/Vr headset) and run in the proper mode or is it better to let the user choose ?

I'm working on a project with the will to...

Unity 5.4 Virtual Reality SDKs - Stereo Displays ?

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