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Distributed Timewarped Rendering - An Idea

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I had an idea this morning for a new type of VR scene rendering which uses two devices. I haven't written any code for this yet, but I find the concept extremely exciting. The basis for this idea is in a few places:

- John Carmack's Timewarp (obviously)
- The fact that Gear VR is very good at playing 360 degree video content, but the bandwidth is too huge to transmit it over the internet
- Steam's Home Streaming technology (which proved to me that you can have low latency gaming over Wifi...

Distributed Timewarped Rendering - An Idea

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