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Running Vive game from Editor frequently crashes on Unity Beta 5.4 21

While doing IO intensive operations (loading) Unity tends to freeze when run from editor mode with a Vive hooked up. I.e. when the vive goes into background mode because you are skipping frames (or whatever that is)
Has anyone else experienced this?

It crashes over and over again at times, and at other times it works flawlessly for long periods of time (across many start stops). At first I thought that it was something overheating, but it occurs across many machines and many Vives even...

Running Vive game from Editor frequently crashes on Unity Beta 5.4 21

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