Hi, I tried to use this Stereoscopic Rendering feature in Unity 4.5, but I could not make it work.
I have a system that can display active stereoscopic rendering with quad buffer, with the following specifications:
- Windows 8.1.
- Unity Pro 4.5.
- Graphic card that supports Direct X 11.
- 3D DLP Projector that supports 120 Hz screen refresh rate.
On the same system I am able to see stereoscopic rendering with another interactive 3D software and 3D DLP projector (I just need to activate...
Stereoscopic Rendering Check Box
I have a system that can display active stereoscopic rendering with quad buffer, with the following specifications:
- Windows 8.1.
- Unity Pro 4.5.
- Graphic card that supports Direct X 11.
- 3D DLP Projector that supports 120 Hz screen refresh rate.
On the same system I am able to see stereoscopic rendering with another interactive 3D software and 3D DLP projector (I just need to activate...
Stereoscopic Rendering Check Box