Hello guys, I recently finished a scene where I use PBR materials made with Substance Painter. I have experiment with a first person controller. An this is the current look:
The problem comes when I use the VRManager, where this issue happens:
Is not static, that shading artifact changes dinamically when the manager moves or rotates. Looks like two kind of shading but neither of those are equal to...
MiddleVR users, no reflection probes support?
The problem comes when I use the VRManager, where this issue happens:
Is not static, that shading artifact changes dinamically when the manager moves or rotates. Looks like two kind of shading but neither of those are equal to...
MiddleVR users, no reflection probes support?