Is it possible to run custom / 3rd party android plugins when deploying to the Gear VR?
If so can someone point me in the direction as of how to do this. I have several 3rd party plugins that when added to the project in the standard manner result in the deployed app reverting to the oculus home screen.
Any pointers would be greatly appreciated.
d
If so can someone point me in the direction as of how to do this. I have several 3rd party plugins that when added to the project in the standard manner result in the deployed app reverting to the oculus home screen.
Any pointers would be greatly appreciated.
d