Hi all, I develop games and VR environments in Unity3d, I want to use a samsung gamepad with GearVR but I do not sure how gamepad(bluetooth) works, is this mapping like any other gamepad or joystick in InputManager? or maybe I need download something or plugin, or write some code? I searched for information(not much info found about it) but what I found confuse me a little bit, please anybody who manage cases like this or guys from unity team who can help me it would be great. thanks in advance.
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