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Cardboard doesn't render properly after Build & Run on Mac

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I made a Cardboard application which was building fine on Windows PC, but I was having problems with transferring it directly into phone via USB (it kept saying it couldn't find my phone), so I decided to swap the project over to Macbook Pro and give it a try.

Phone is detected, so that speeds up the build and test process... but when I do Build and Run, the project does not build the same way! It does not render stereoscopic left-and-right views like it should. Instead, it is a single,...

Cardboard doesn't render properly after Build & Run on Mac

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