It would seem that there's some kind of audio corruption affecting Gear VR. It seems particularly severe when using a bluetooth audio device for output, but in our experience it still happens sometimes even with wired headphones or built-in speakers. With speech audio in particular the problem manifests as a very obvious 'robot' voice - slowed down, pitched shifted, slurred kind of thing.
I've logged a bug with a repro project (case 758969). The project is very simple (no OVR/OSP plugin,...
Lots of devs having audio corruption problems on Gear VR...
I've logged a bug with a repro project (case 758969). The project is very simple (no OVR/OSP plugin,...
Lots of devs having audio corruption problems on Gear VR...