Hi,
How to set the camera Target Eye property at runtime ?
Because I'm creating some cameras by code at runtime that must not be displayed on the Oculus Rift, and I need to set them the Target Eye to "None (Main Display)".
Yann.
View attachment 166977
How to set the camera Target Eye property at runtime ?
Because I'm creating some cameras by code at runtime that must not be displayed on the Oculus Rift, and I need to set them the Target Eye to "None (Main Display)".
Yann.
View attachment 166977