Hello.
I have a Unity VR project using Google VR that I decided to update from Unity 5.5.2f1 to 5.6.0f3. The user starts the scene with VR mode disabled and can select to enable VR mode during runtime. After updating to 5.6 however, selecting to switch over to VR mode switches to VR setup but the "eyes" do not render. When looking at the "eyes" in the hierarchy, the camera components on them are constantly enabling and disabling themselves. It doesn't produce any errors or warning, so I've...
Unity 5.6.0f3 and Google VR 1.4 Issue
I have a Unity VR project using Google VR that I decided to update from Unity 5.5.2f1 to 5.6.0f3. The user starts the scene with VR mode disabled and can select to enable VR mode during runtime. After updating to 5.6 however, selecting to switch over to VR mode switches to VR setup but the "eyes" do not render. When looking at the "eyes" in the hierarchy, the camera components on them are constantly enabling and disabling themselves. It doesn't produce any errors or warning, so I've...
Unity 5.6.0f3 and Google VR 1.4 Issue