Hey,
I want to have a second Camera placed over my main camera that should only render a specific layer. This works fine, however, if I change my second camera's viewport rect ( I want it to be smaller than my main camera's), it won't have any effect when using my vive headset. It will still cover the whole screen just as if the viewport rect was (1,1)(1,1). Ironically, it shows up correctly in my Unity Editor's Game Window.
I want to have a second Camera placed over my main camera that should only render a specific layer. This works fine, however, if I change my second camera's viewport rect ( I want it to be smaller than my main camera's), it won't have any effect when using my vive headset. It will still cover the whole screen just as if the viewport rect was (1,1)(1,1). Ironically, it shows up correctly in my Unity Editor's Game Window.