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Enabling VR at any time causing Assertion Error

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Hi all,

I thought I had found a work around for this bug, but it has failed me once again. The problem is that I start the game, and immediately set VR mode to false (i.e. UnityEngine.VR.VRSettings.enabled = false;). Then when I wish to load into my VR scene, once there I would enable VR once again. This caused an Assertion error giving:

Assertion failed on expression: 'IsMatrixValid (matrix)' (repeats)

So I looked around the forums and found somebody had solved this problem by enabling...

Enabling VR at any time causing Assertion Error

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