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Viveport build issue (Content Manifest File)

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Hello, i want to submit my Unity app to Viveport but i have some issues. The app already runs ok without any issues but i am having trouble with the the Binary Build portion of the Viveport Submission Guide.

1) How do I compress files such that "when the zip is decompressed, you will get the app binary and its support files, not a directory containing those files"? So how i compress the export from unity?
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Where do I locate and edit the "binary_path_windows:" line? and most important...

Viveport build issue (Content Manifest File)

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