Hello, i want to submit my Unity app to Viveport but i have some issues. The app already runs ok without any issues but i am having trouble with the the Binary Build portion of the Viveport Submission Guide.
1) How do I compress files such that "when the zip is decompressed, you will get the app binary and its support files, not a directory containing those files"? So how i compress the export from unity?
.
Where do I locate and edit the "binary_path_windows:" line? and most important...
Viveport build issue (Content Manifest File)
1) How do I compress files such that "when the zip is decompressed, you will get the app binary and its support files, not a directory containing those files"? So how i compress the export from unity?
.
Where do I locate and edit the "binary_path_windows:" line? and most important...
Viveport build issue (Content Manifest File)