Hi there,
do you intend to support oculus touch once it's released natively by Unity Input?
Or do I have to use OVRInput?
Does OVRInput work without OVRPlugin? (Currently I use native Unity VR support)
Many thanks
do you intend to support oculus touch once it's released natively by Unity Input?
Or do I have to use OVRInput?
Does OVRInput work without OVRPlugin? (Currently I use native Unity VR support)
Many thanks