Hi all,
I'm managing to create fairly decent VR stuff using the cardboard sdk package for iOS, but for some reason when I run the app in the viewer the imagery starts dark-ish then after about 15 seconds suddenly turns bright (a bit like screen timeout in reverse) I'm using a single cgi image rendered with a spherical camera, and imported as a cubemap on a skybox. Can anybody throw any light on what might be causing the issue (pardon the pun)?
Thanks
I'm managing to create fairly decent VR stuff using the cardboard sdk package for iOS, but for some reason when I run the app in the viewer the imagery starts dark-ish then after about 15 seconds suddenly turns bright (a bit like screen timeout in reverse) I'm using a single cgi image rendered with a spherical camera, and imported as a cubemap on a skybox. Can anybody throw any light on what might be causing the issue (pardon the pun)?
Thanks